| Generals | |
|---|---|
| Category | Units & Heroes |
| Type | Settlement unit |
| Levels | 1, 3, 5 |
| Trained at | Arena |
| Speed | 40 ft |
| Attacks with | Strength |
Generals
Mounted commanders raised in the Arena, the best-equipped fighters a settlement can field.
Stats by level
| Str | Dex | Con | Int | Wis | Cha | Fort / Ref / Will | Speed | Damage die | |
|---|---|---|---|---|---|---|---|---|---|
| Level 1 | 18 | 15 | 15 | 13 | 13 | 13 | +7 / +5 / +7 | 40 ft | d10 |
| Level 3 | 20 | 15 | 16 | 13 | 13 | 14 | +9 / +6 / +8 | 40 ft | d10 |
| Level 5 | 22 | 15 | 17 | 14 | 14 | 15 | +11 / +7 / +9 | 40 ft | d10 |
Training
Each recruit is equipped from the settlement's stock when trained.
| Level | Trained at | Equipment used | Requires |
|---|---|---|---|
| Level 1 | Arena | Adamantine Longsword, Adamantine Full Plate, Steel Shield, War Horses | Building level 12 |
| Level 3 | Arena | Adamantine Longsword (Edgemark I), Adamantine Full Plate (Bulwark I), Adamantine Shield, War Horses | Building level 15 |
| Level 5 | Arena | Orichalcum Longsword (Heavyhand I), Orichalcum Full Plate (Steadfast I), Orichalcum Shield, War Horses | Building level 17 |