| Belts | |
|---|---|
| Category | Magic Items |
| Items | 4 |
| Item levels | 4–17 |
| Made at | Spellsmith |
Belts
Belts worn at the waist. The Belts of Strength, Dexterity and Constitution each raise one ability; the Lifting Belt helps its wearer carry more.
Items
| Item | Level | Price (gold) | Worn / used | What it does |
|---|---|---|---|---|
| Lifting Belt | 4 | 80 | Belt | Raises the Bulk limits by 2. |
| Belt of Strength | 17 | 15,000 | Belt | Raises the ability score to its value +2, or to 18 if that is higher. |
| Belt of Dexterity | 17 | 15,000 | Belt | Raises the ability score to its value +2, or to 18 if that is higher. |
| Belt of Constitution | 17 | 15,000 | Belt | Raises Constitution to its value +2, or to 18 if that is higher. Grants 15 temporary HP at the start of each battle. Once per battle, for 1 action: regain 15 HP at the start of each turn for 2d4 rounds, stopping if acid or fire damage is taken. |
How it is made
An enchanter turns one base item and Gold into the finished piece. The workshop must be at least the level shown.
| Item | Made at | Uses | Requires | Weeks |
|---|---|---|---|---|
| Lifting Belt | Spellsmith | 1 Leather + 40 Gold | Building level 4 | 2 |
| Belt of Strength | Spellsmith | 1 Leather + 7,500 Gold | Building level 15 | 6 |
| Belt of Dexterity | Spellsmith | 1 Leather + 7,500 Gold | Building level 15 | 6 |
| Belt of Constitution | Spellsmith | 1 Leather + 7,500 Gold | Building level 15 | 6 |
Weapon Runes · Armor Runes · Weapon Property Runes · Armor Property Runes · Talismans · Headgear · Eyewear · Cloaks · Boots & Horseshoes · Arcanist's Rings · Bracers of Defense · Mind Stone · Bottomless Satchel · Wands · Magic Staves · Healing Potions · Brawler's Wraps



