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Galley
Galley
Airship
Airship
Naval & Air Combat
CategoryCombat Rules
BattlefieldsNaval and sky grids
Overboard checksReflex
Passenger capacityBy vessel

Naval & Air Combat

Ships and airships fight on naval and sky grids. The vessel carries the battle with it: its crew, passengers and combatants use the space available aboard.

Choose a vessel

Passenger limits and vessel statistics are recorded on the individual scrolls. Use those limits rather than treating every deck as having the same capacity.

Sailing Ship · Galley · Airship · Rowboat.

At the edge

Knockback, shoves and collisions use Reflex when resolving an overboard check. Melee strikes can knock a combatant overboard; a ballista kill can throw the body off the vessel.

Deck position matters. Keep the vessel's own layout and the target's position in mind when fighting beside an edge.

Related scrolls

Saves & Stat Checks · Terrain & Movement · Ballista · Scroll Index

See also

All Combat Rules scrolls

Scrolls of Ledgers of a Settlement · Spellhex Studios LLC