| Siege Combat | |
|---|---|
| Category | Combat Rules |
| Curtain walls | Separate HP and hardness per cube |
| Gate | Separate HP pool |
| Artillery gate hit | 25% when applicable |
| Field Repair | Hero's Carpentry craft |
Siege Combat
A siege is fought over barriers as well as combatants. Choose whether to break the gate, open a route through the curtain wall, or fight the defenders holding the wall.
Breaching a wall
Curtain walls are built from 5 ft cubes, each with its own HP and hardness. Stone cubes use the wall-block values on Wall Construction. Damage to one block does not empty a single shared curtain-wall pool. Destroy the blocks that obstruct the route you intend to use.
The gate has a separate HP pool and material hardness. Use its wall-level band:
| Wall levels | Gate material | Maximum HP | Hardness |
|---|---|---|---|
| 1–4 | Palisade | 60 | 10 |
| 5–9 | Wood | 60 | 15 |
| 10–14 | Steel | 120 | 20 |
| 15–19 | Adamantine | 180 | 25 |
| 20 | Orichalcum | 240 | 30 |
Palisade towers and gatehouses use the single 40 HP / hardness 10 model where applicable. Siege artillery has a flat 25% chance to hit the gate when the artillery gate-hit rule applies.
Deployment bands
Behind the defending wall, the yard is arranged as a path by the stairs, a troop band, an engine band and a crew band. The engine band remains 5 tiles deep; the other bands grow with the wall tier.
| Wall levels | Path tiles | Troop tiles | Engine tiles | Crew tiles |
|---|---|---|---|---|
| 1–9 | 1 | 2 | 5 | 2 |
| 10–14 | 2 | 3 | 5 | 2 |
| 15–19 | 2 | 4 | 5 | 3 |
| 20 | 3 | 4 | 5 | 4 |
Defenders on the wall
Wall positions improve ranged reach, not attack or damage. The range bonus is 0 ft for palisades, then +15 / +30 / +45 / +60 ft at wall levels 5 / 10 / 15 / 20. Ballistas and catapults can stand on walls from level 10. Trebuchets fire from behind the wall, never from its top.
Engines and repair
Use the individual engine scrolls for AC, HP, damage and crew requirements: Catapult · Trebuchet · Ballista · Battering Ram · Siege Tower.
Field Repair uses the hero's Carpentry craft.
Related scrolls
Gates · Towers & Gatehouses · Wall Construction · Terrain & Movement

