| Dragonhide Gear | |
|---|---|
| Category | Items |
| Items | 90 |
| Colours | 9 |
| Grades | I and II |
| Level | 12 and 16 |
| Made at | Leatherworker |
Dragonhide Gear
Armour, shields, bucklers, helmets and bracers made from Dragonscale: 90 items, 5 pieces in 9 colours and two grades.
| Colour | Guards against |
|---|---|
| Red | Fire |
| Black | Acid |
| Blue | Electricity |
| Green | Poison |
| White | Cold |
| Violet | Force |
| Yellow | Sonic |
| Radiant | Light |
| Shadow | Dark |
Grades
Every piece comes in two grades. The grade decides its level, price and how strongly it guards against its colour's damage type.
| Grade | Level | Price (gold) | AC bonus vs the colour | Saves vs the colour | Resistance | Leatherworker needs |
|---|---|---|---|---|---|---|
| Grade I | 12 | 1,600 | +1 circumstance | +1 circumstance | 6 | Building level 8, Steel Tool |
| Grade II | 16 | 32,000 | +2 circumstance | +2 circumstance | 12 | Building level 12, Adamantine Tool |
How the protection works
- Each piece gives a circumstance bonus to AC and to Reflex, Fortitude and Will saves against attacks and spells of its colour's damage type: +1 for Grade I, +2 for Grade II.
- This circumstance bonus stacks with the flat AC the gear gives on its own, which is the same in both grades: +4 Armor for dragonhide armour, +2 Helmet for a helmet and +2 Bracer for bracers, plus a raised shield's Shield bonus. Two bonuses of the same type never add up, so with several pieces only the best circumstance bonus counts.
- Each piece also gives resistance to its colour's damage type: 6 for Grade I and 12 for Grade II. Wearing two or more dragonhide pieces of any colour, each piece gives half its resistance, and the halves add up. Two Grade I pieces of one colour give 3 + 3 = 6 resistance.
- A dragonhide shield or buckler's dragonhide protection is always on, whether or not it is raised; raising it adds its own Shield bonus on top.
- Defending works like raising a shield when the unit has one. Without a shield it gives +2 circumstance AC, or +4 if the unit is already in cover.
Made from Dragonscale by the Leatherworker.
Pieces
Both grades of a piece share its stats and toughness.
| Piece | Stats | Hardness / HP / Break | Bulk |
|---|---|---|---|
| Dragonhide Leather Armor | AC +4, Dex cap +4, Strength 10 | 11 / 44 / 22 | 1 |
| Dragonhide Shield | Shield +2 | 7 / 28 / 14 | 1 |
| Dragonhide Buckler | Shield +1 | 5 / 20 / 10 | L |
| Dragonhide Helmet | AC +2 | — / — / — | — |
| Dragonhide Bracers | AC +2 | 8 / 32 / 16 | L |
Every colour: Grade I
Every colour: Grade II
How it is made
Each line is one batch per worker; the workshop must meet the requirement shown.
| Item | Made at | Uses (per batch) | Per worker | Requires | Weeks |
|---|---|---|---|---|---|
| Dragonhide Leather Armor (Red) | Leatherworker | 2 Dragonscale | 1 | Building level 8, Steel Tool | 2 |
| Dragonhide Leather Armor II (Red) | Leatherworker | 6 Dragonscale, 13600 Gold Coins | 1 | Building level 12, Adamantine Tool | 2 |
| Dragonhide Shield (Red) | Leatherworker | 1 Dragonscale, 400 Gold Coins | 1 | Building level 8, Steel Tool | 2 |
| Dragonhide Shield II (Red) | Leatherworker | 3 Dragonscale, 14800 Gold Coins | 1 | Building level 12, Adamantine Tool | 2 |
| Dragonhide Buckler (Red) | Leatherworker | 1 Dragonscale, 400 Gold Coins | 1 | Building level 8, Steel Tool | 2 |
| Dragonhide Buckler II (Red) | Leatherworker | 3 Dragonscale, 14800 Gold Coins | 1 | Building level 12, Adamantine Tool | 2 |
| Dragonhide Helmet (Red) | Leatherworker | 1 Dragonscale, 400 Gold Coins | 1 | Building level 8, Steel Tool | 2 |
| Dragonhide Helmet II (Red) | Leatherworker | 3 Dragonscale, 14800 Gold Coins | 1 | Building level 12, Adamantine Tool | 2 |
| Dragonhide Bracers (Red) | Leatherworker | 1 Dragonscale, 400 Gold Coins | 1 | Building level 8, Steel Tool | 2 |
| Dragonhide Bracers II (Red) | Leatherworker | 3 Dragonscale, 14800 Gold Coins | 1 | Building level 12, Adamantine Tool | 2 |
Every colour of a piece and grade uses the same recipe.
Other gear
Melee Weapons · Ranged Weapons & Ammunition · Light Armour · Medium Armour · Heavy Armour · Shields · Helmets, Bracers & Footwear · Tools · Materials & Grades