|
| Ranged Weapons & Ammunition |
|---|
| Category | Items |
|---|
| Items | 14 |
|---|
| Levels | 17–18 |
|---|
| Prices | 0.01–16,200 gold |
|---|
Ranged Weapons & Ammunition
Bows and crossbows hit from a distance, out to the range shown. The longbow's deadly trait adds a big extra die on a critical hit.
| Weapon | Damage | Hands | Range | Group | Traits | Level | Price (gold) | Made at |
|---|
| Longbow | 1d8 Piercing | 2 | 100 ft | Bow | deadly d10 | — | 6 | Bowyer |
| Hand Crossbow | 1d6 Piercing | 1 | 60 ft | Bow | — | — | 3 | Bowyer |
Precious versions
| Weapon | Damage | Hands | Range | Group | Traits | Level | Price (gold) | Made at |
|---|
| Darkwood Longbow | 1d8 Piercing | 2 | 100 ft | Bow | deadly d10 | 17 | 16,200 | Bowyer |
| Adamantine Longbow | 1d8 Piercing | 2 | 100 ft | Bow | deadly d10 | 17 | 16,200 | Legendary Smith |
Ammunition
Each shot uses one arrow or bolt. Prices are per piece.
| Ammunition | Material | Level | Price (gold) | Made at |
|---|
| Arrows | Wood | — | 0.01 | — |
| Bolts | Wood | — | 0.01 | — |
| Adamantine Arrows | Adamantine | 17 | 1,350 | Bowyer |
| Adamantine Bolts | Adamantine | 17 | 1,350 | Bowyer |
| Darkwood Arrows | Darkwood | 17 | 1,350 | Bowyer |
| Darkwood Bolts | Darkwood | 17 | 1,350 | Bowyer |
| Magesteel Arrows | Magesteel | 17 | 1,350 | Bowyer |
| Magesteel Bolts | Magesteel | 17 | 1,350 | Bowyer |
| Orichalcum Arrows | Orichalcum | 18 | 2,250 | Bowyer |
| Orichalcum Bolts | Orichalcum | 18 | 2,250 | Bowyer |
Durability
| Item | Hardness | HP | Break at | Bulk |
|---|
| Longbow | 3 | 12 | 6 | 2 |
| Hand Crossbow | 3 | 12 | 6 | L |
| Darkwood Longbow | 8 | 32 | 16 | 1 |
| Adamantine Longbow | 13 | 52 | 26 | 2 |
How it is made
Each line is one batch per worker; the workshop must meet the requirement shown.
| Item | Made at | Uses (per batch) | Per worker | Requires | Weeks |
|---|
| Longbow | Bowyer | 120 Lumber, 12 Gold Coins | 4 | — | 1 |
| Hand Crossbow | Bowyer | 60 Lumber, 6 Gold Coins | 4 | — | 1 |
| Darkwood Longbow | Bowyer | 3.4 Darkwood Lumber, 16200 Gold Coins | 2 | Building level 8, Steel Tool | 2 |
| Adamantine Longbow | Legendary Smith | 1.7 Adamantine Ingot, 8100 Gold Coins | 1 | Building level 12, Adamantine Tool | 3 |
| Adamantine Arrows | Bowyer | 1.4 Adamantine Ingot, 6750 Gold Coins | 10 | Building level 12, Adamantine Tool | 3 |
| Adamantine Bolts | Bowyer | 1.4 Adamantine Ingot, 6750 Gold Coins | 10 | Building level 12, Adamantine Tool | 3 |
| Darkwood Arrows | Bowyer | 1.4 Darkwood Lumber, 6750 Gold Coins | 10 | Building level 8, Steel Tool | 2 |
| Darkwood Bolts | Bowyer | 1.4 Darkwood Lumber, 6750 Gold Coins | 10 | Building level 8, Steel Tool | 2 |
| Magesteel Arrows | Bowyer | 1.4 Magesteel Ingot, 6750 Gold Coins | 10 | Building level 8, Steel Tool | 3 |
| Magesteel Bolts | Bowyer | 1.4 Magesteel Ingot, 6750 Gold Coins | 10 | Building level 8, Steel Tool | 3 |
| Orichalcum Arrows | Bowyer | 1.2 Orichalcum Ingot, 11250 Gold Coins | 10 | Building level 15, Adamantine Tool | 4 |
| Orichalcum Bolts | Bowyer | 1.2 Orichalcum Ingot, 11250 Gold Coins | 10 | Building level 15, Adamantine Tool | 4 |
Gear a hero crafts at Master skill level is Master quality (+1), and at Legendary skill level Legendary quality (+2). Town-made gear is always Standard quality. More on grades.
Other gear
Melee Weapons · Light Armour · Medium Armour · Heavy Armour · Shields · Helmets, Bracers & Footwear · Dragonhide Gear · Tools · Materials & Grades
See also
Gear Index · Dragonscale · Magic Items