| Helmets, Bracers & Footwear | |
|---|---|
| Category | Items |
| Items | 12 |
| Levels | 1–17 |
| Prices | 1–12,000 gold |
Helmets, Bracers & Footwear
Helmets and bracers add to AC by their material; footwear is worn gear and the base for enchanting.
| Item | Kind | AC | Material | Level | Price (gold) | Made at |
|---|---|---|---|---|---|---|
| Leather Helmet | Helmet | 0 | Leather | — | 1 | Leatherworker |
| Steel Helmet | Helmet | +1 Helmet | Steel | — | 3 | Blacksmith |
| Magesteel Helmet | Helmet | +1 Helmet | Magesteel | 16 | 8,000 | Legendary Smith |
| Adamantine Helmet | Helmet | +2 Helmet | Adamantine | 16 | 8,000 | Legendary Smith |
| Orichalcum Helmet | Helmet | +3 Helmet | Orichalcum | 17 | 12,000 | Legendary Smith |
| Leather Shoes | Footwear | 0 | Leather | — | 1 | Leatherworker |
| Leather Boots | Footwear | 0 | Leather | 1 | 2 | Leatherworker |
| Leather Bracers | Bracers | 0 | Leather | — | 1 | Leatherworker |
| Bracers | +1 Bracer | Steel | — | 3 | Blacksmith | |
| Bracers | +1 Bracer | Magesteel | 16 | 8,000 | Legendary Smith | |
| Bracers | +2 Bracer | Adamantine | 16 | 8,000 | Legendary Smith | |
| Bracers | +3 Bracer | Orichalcum | 17 | 12,000 | Legendary Smith |
How helmet and bracer AC works
A helmet gives a Helmet bonus to AC and bracers give a Bracer bonus, set by their material. They are separate bonus types, so they stack with each other, with your armour's Armor bonus and with any circumstance bonus:
| Material | Helmet bonus | Bracer bonus |
|---|---|---|
| Leather | 0 | 0 |
| Steel | +1 | +1 |
| Magesteel | +1 | +1 |
| Adamantine | +2 | +2 |
| Dragonhide | +2 | +2 |
| Orichalcum | +3 | +3 |
Two bonuses of the same type never add up, so only your best Helmet bonus and best Bracer bonus count. Bracers of Defense are Magesteel, so they give a +1 Bracer bonus as well as their own +1, +2 or +3 Item bonus to AC and saves.
Dragonhide helmets and bracers come in nine colours and two grades: see Dragonhide Gear. Magic bracers and headgear are on the Magic Items scrolls.
How it is made
Each line is one batch per worker; the workshop must meet the requirement shown.
| Item | Made at | Uses (per batch) | Per worker | Requires | Weeks |
|---|---|---|---|---|---|
| Leather Helmet | Leatherworker | 1 Leather, 0.5 Gold Coins | 1 | — | 1 |
| Steel Helmet | Blacksmith | 3 Steel Ingot, 3 Gold Coins | 2 | — | 1 |
| Magesteel Helmet | Legendary Smith | 0.8 Magesteel Ingot, 4000 Gold Coins | 1 | Building level 8, Steel Tool | 2 |
| Adamantine Helmet | Legendary Smith | 0.8 Adamantine Ingot, 4000 Gold Coins | 1 | Building level 12, Adamantine Tool | 3 |
| Orichalcum Helmet | Legendary Smith | 0.6 Orichalcum Ingot, 6000 Gold Coins | 1 | Building level 15, Adamantine Tool | 4 |
| Leather Shoes | Leatherworker | 1 Leather, 0.5 Gold Coins | 1 | — | 1 |
| Leather Boots | Leatherworker | 2 Leather, 1 Gold Coins | 1 | — | 1 |
| Leather Bracers | Leatherworker | 2 Leather, 1 Gold Coins | 2 | — | 1 |
| Steel Bracers | Blacksmith | 3 Steel Ingot, 3 Gold Coins | 2 | — | 1 |
| Magesteel Bracers | Legendary Smith | 0.8 Magesteel Ingot, 4000 Gold Coins | 1 | Building level 8, Steel Tool | 2 |
| Adamantine Bracers | Legendary Smith | 0.8 Adamantine Ingot, 4000 Gold Coins | 1 | Building level 12, Adamantine Tool | 3 |
| Orichalcum Bracers | Legendary Smith | 0.6 Orichalcum Ingot, 6000 Gold Coins | 1 | Building level 15, Adamantine Tool | 4 |
Other gear
Melee Weapons · Ranged Weapons & Ammunition · Light Armour · Medium Armour · Heavy Armour · Shields · Dragonhide Gear · Tools · Materials & Grades